Thursday, December 10, 2015

FX final version. Originally I was going to compile a selection from the many clips of footage I had made during this project, but in the end I decided on an underwater theme. This way I could combine some of the more tranquil, atmospheric images with something I created digitally - the 3d modelled submarine. This is a second version as the particles (subs bubble trail) weren't very noticeable in the first, which can be viewed on Vimeo https://vimeo.com/148477625

 
 
Above is my attempt at creating a 3d model and importing it into after Effects where it can be edited further. I had to try this in 3ds Max as my version of Cinema 4d doesn't save the files - trial version.
Unlike in the C4d tutorial we got - on adding tags and object I.D.'s - I was unable to do this in 3ds but you can add Giff I.D.'s to separate elements of a 3ds model and in theory edit them further in After Effects. I did manage to add a fractal effect one face of the cube but it seems to act more like a mask as the fractal image itself isn't rotating.
 

 
Above is the blue glass pebble that I found on our driveway. I discovered that it made an ideal filter to create the scene in the video below. I used it for the background in my final FX video as the changes in light and shade reminded me of an underwater view.
 

 
 
 
 
 
 
 
 

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